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OpenAL for LightWave3D new version |
 | toxic audio is an implementation of OpenAL for LightWave, wich was designed as an alternative to directX 3d audio. This plugin allows you to use the basic functionallity inside of lightwave3D. | | With the new release of the openAL libraries (wich fixes the win98 problem) I took the opertunety to release a new version. |
| | It allows you to assign up to 4 sounds to objects and outputs position + doppler effect This is more or less a preview version, in case there are enough people who are actually interested in wanting some issues resolved / additional functionality, I will publish a 20-40 US$ version, wich will have additional features (like more voices, av audio recording function etc...) Do not hestitate to send a mail to
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(or using the contact sheet on this page) for bug reports / suggestions etc. btw if you got a better name suggestion, you are also welcome to do this.
Installation - Install openAL (provided in archive)
- Copy / Move alut.dll either inside your LightWave programs or WIndows Directory
- Install the plugin
Restrictions - OpenAL specific: wav file should have 8 or 16 bit resolution, 24 / 32 bit will crash
- OpenAL specific: Stereo Sounds will not be played with doppler or stereo position information.
- Plugin specific: Speed of Sound is somehow calculated wrong use values around 30, to get a nice doppler effect. (But this could be also a problem by my soundcard)
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