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tibe3_node (pixel filter) 9.2 updated |
 | experimental pixel filter wich allows you to do additional object shading (like applying another texture to the object (although no raytracing functions, (sorry)
Finaly a 9.2 compatible version uploaded.
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This plugin consists of two plugins, the tibe3_node (after adding found under the pixel filter entry, and tibe3_PFBufferOut, (wich can be only activated inside the tibe3_node editor.)Unlike others this pixel editor does not apply to the complete image, but only on these parts where an actual object is located I'm feeling a bit unconfortable releasing this node editor, because we currently have multible versions of this kind of editor, all doing almost the same.For this reason mine can only be applied to objects, not to background Important restrictions: - this editor is alpha - it does not feature raytracing functions - Some Buffer seems to incorrectly output(certainly my fault).
ATTENTION: New version is LW 9.2 ONLY, 9.0 will no longer supported (sorry)
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