Diese Plugins erlauben den Import und die native Unterstützung von Blenders Fluidsim-files in LW. (deutschprachiges tutorial)
ACHTUNG MIT DER VERSION 1.0-1.1 SCHEINT ES PROBLEME MIT DEM PLUGIN UND VUE XTREAM7 GEBEN, EINE NEUE VERSION (1.2), DIE DAS PROBLEM LÖST WURDE UPGELOADED
Those plugins allow you the native support of Blender FluidSim files inside Blender. (english tutorial) New Version aviable
ATTENTION, THERE SEEMS TO BE PROBLEM WITH VUE XSTREAM7 IN COMBINATION WITH THE PLUGIN, A NEW VERSION (1.2) WITH A FIX HAS BEEN UPLOADED (Thanks Konstantinos Grigoriou for reporting and testing)
3 Layout Tools for simplifing certain task inside LW. AddRot++ - Allows you to add rotation to the current selected objects Custom Rotation - Rotates Objects around predefined Center Scale Distance - Scales the distance not the objects itself
Rewrite of the sliders plugin wich is aviable in the sdk as a master plugin (first release because there are two issues I do want to solve in the next version)
experimental pixel filter wich allows you to do additional object shading (like applying another texture to the object (although no raytracing functions, (sorry)
toxic audio is an implementation of OpenAL for LightWave, wich was designed as an alternative to directX 3d audio. This plugin allows you to use the basic functionallity inside of lightwave3D.
With the new release of the openAL libraries (wich fixes the win98 problem) I took the opertunety to release a new version.